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 Post subject: Icons
PostPosted: Sat Mar 19, 2011 11:59 am 
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Any Images I upload here were made by me, you can do what you want with them...

Close:
Attachment:
The attachment close.png is no longer available


Playable:
Attachment:
The attachment play.png is no longer available


Rated:
Attachment:
play.png
play.png [ 35.39 KiB | Viewed 6787 times ]


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 12:40 pm 
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Kakashi, I really appreciate your commitment, but I'm afraid that you are wasting your time. :worried:

I don't need a "close" icon, and I already have the icons for "playable", etc...

Also, such big icons are completely useless. The main difficulty with icons, it's to get small icons that look crisp and sleek.


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 1:43 pm 
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These are actually the first icons I've ever made. I've always wanted to learn but never knew what to make. :) For me its just another learning experience. I'll need practice for building my own icons.

As a learning procedure i tried to see if i was able to copy your playable icon (it worked :D ) so I went on to practice on a few of my own. hence:
kakashi wrote:
Any Images I upload here were made by me, you can do what you want with them...



(cool) Hector wrote:
Also, such big icons are completely useless. The main difficulty with icons, it's to get small icons that look crisp and sleek.

Dude, they're scalable.
Attachment:
icons.png


The main thing that matters is that i now know how to make (and scale) icons. :dance:

These are my first. I'll prob be a lot better by the time I actually NEED icons.


Last edited by kakashi on Sat Mar 19, 2011 1:50 pm, edited 1 time in total.

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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 1:47 pm 
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You really need to relax a bit more...


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 1:57 pm 
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kakashi wrote:
For me its just another learning experience. I'll need practice for building my own icons.

Ok, I understand better.


kakashi wrote:
Dude, they're scalable.

Indeed, they seem to scale nicely. They look even better.

How do they look in 16x16 and 32x32 ?


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 2:07 pm 
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Size test...

16:
Attachment:
16.png
16.png [ 848 Bytes | Viewed 6766 times ]


32:
Attachment:
32.png
32.png [ 2.02 KiB | Viewed 6766 times ]


48:
Attachment:
48.png
48.png [ 3.75 KiB | Viewed 6766 times ]



16 seems hardly click-able... It's pretty small compared to what you're using now.


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 2:20 pm 
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kakashi wrote:
16 seems hardly click-able... It's pretty small compared to what you're using now.

Coollector's icons are all 16x16 and 32x32.

16x16 is used in grids and in the icon panel.


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 2:23 pm 
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kakashi wrote:
16 seems hardly click-able...

For the menu, you won't have to click precisely on the icon.


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 2:27 pm 
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Just noticed. I was looking at the play icon. I forgot that it gets bigger when i hover.

Also bear in mind that using custom icons means you can use virtually any size you feel like, 16, 18, 20, 22, 24 ... (anything that feels right to you)

(cool) Hector wrote:
For the menu, you won't have to click precisely on the icon.


OK


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 Post subject: Re: Icons
PostPosted: Sat Mar 19, 2011 2:31 pm 
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kakashi wrote:
Also bear in mind that using custom icons means you can use virtually any size you feel like, 16, 18, 20, 22, 24 ... (anything that feels right to you)

Of course. Coollector's icons are custom icons. They were made specifically for Coollector.

Now that I have settled for those two sizes, I must stick to them, or that would look weird.


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 Post subject: Re: Icons
PostPosted: Sun Mar 20, 2011 12:03 am 
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.


Last edited by kakashi on Sun Mar 20, 2011 5:02 am, edited 2 times in total.

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 Post subject: Re: Icons
PostPosted: Sun Mar 20, 2011 12:09 am 
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Wow, i thought 32x32 was much smaller than this:

Attachment:
Capture.JPG
Capture.JPG [ 209.3 KiB | Viewed 6711 times ]


I now see why you chose those sizes

(this is just a lower quality screenshot, the real image is over the 256Kb limit)


Last edited by kakashi on Sun Mar 20, 2011 8:22 am, edited 9 times in total.

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 Post subject: Re: Icons
PostPosted: Sun Mar 20, 2011 3:13 am 
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.
Attachment:
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Last edited by kakashi on Sun Mar 20, 2011 6:52 am, edited 1 time in total.

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 Post subject: Re: Icons
PostPosted: Sun Mar 20, 2011 5:19 am 
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I suppose all the icons you would need are now accounted for?


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 Post subject: Re: Icons
PostPosted: Sun Mar 20, 2011 7:33 am 
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http://www.coollector.com/viewtopic.php?f=1&t=574&start=30

You asked how to visually marry the numbers and icons.

My answer:

By sticking to lightly colored, smooth and relatively curvy icons (since the numbers are already light and smooth and with circular edges). As long as this is done and all the icons work in harmony with each other then it looks good.


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